Build 55 - player character names and primary hand persistance
Lost Tower Online » Devlog
I worked on user datas today :
You can now choose a display name on lobby screen, which will appear on your in game character online.
You can also select your dominant hand on the title screen.
An unique device id is generated and used to identify yourself serverside, allowing persistance of data between sessions.
I also added some action logging and persistance of data serverside, nothing really usefull curently but in place for the future, a first use will be to remember you job when logging back and avoid to have pick it again.
Files
lost-tower-online-win.zip 115 MB
Version 13 15 days ago
lost-tower-online-linux.zip 108 MB
Version 10 15 days ago
LostTowerOnline.apk 153 MB
Version 11 15 days ago
Get Lost Tower Online
Download NowName your own price
Lost Tower Online
a virtual reality heroic fantasy morpg early prototype
Status | Prototype |
Author | Anderon Games |
Genre | Role Playing |
Tags | Fantasy, JRPG, MMORPG, Prototype, Virtual Reality (VR) |
Languages | English |
More posts
- Build 68 - Room transition fix3 days ago
- Build 67 - Meta Store Page and Caster staff Melee7 days ago
- Group Combat Playtest8 days ago
- Build 65 - Updated melee9 days ago
- Build 63 - Combat feedback visual improvements10 days ago
- Build 59 - Death, resurection, zone navigation update11 days ago
- Build 56 - Voice chat13 days ago
- Build 52 - Connection Lobby + Ghost model16 days ago
- Build 50 - NPC Visual update28 days ago
Leave a comment
Log in with itch.io to leave a comment.