Build 68 - Room transition fix
Lost Tower Online » Devlog
After the recruitement of the firsts brave alpha testers, celebrating (I hope !) the first victim of the bug hunt in progress, with a vicious teleportation bug affecting users oversea. You should now never be kicked back after taking a zone exit.
we spend the last two days essentially working on design for a first pass of content so only minor improvements to actual code, but some mage staff skinning bug was resolved, the death effect improved, and we are doing some crude color testing on exterior.
Thanks again to anyone giving feedback on the project and see you soon for a more consequent patch :)
Files
lost-tower-online-win.zip 115 MB
Version 26 3 days ago
lost-tower-online-linux.zip 108 MB
Version 23 3 days ago
LostTowerOnline.apk 153 MB
Version 24 3 days ago
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Lost Tower Online
a virtual reality heroic fantasy morpg early prototype
Status | Prototype |
Author | Anderon Games |
Genre | Role Playing |
Tags | Fantasy, JRPG, MMORPG, Prototype, Virtual Reality (VR) |
Languages | English |
More posts
- Build 67 - Meta Store Page and Caster staff Melee7 days ago
- Group Combat Playtest8 days ago
- Build 65 - Updated melee9 days ago
- Build 63 - Combat feedback visual improvements10 days ago
- Build 59 - Death, resurection, zone navigation update11 days ago
- Build 56 - Voice chat13 days ago
- Build 55 - player character names and primary hand persistance15 days ago
- Build 52 - Connection Lobby + Ghost model16 days ago
- Build 50 - NPC Visual update27 days ago
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