Build 68 - Room transition fix
Lost Tower Online » Devlog
After the recruitement of the firsts brave alpha testers, celebrating (I hope !) the first victim of the bug hunt in progress, with a vicious teleportation bug affecting users oversea. You should now never be kicked back after taking a zone exit.
we spend the last two days essentially working on design for a first pass of content so only minor improvements to actual code, but some mage staff skinning bug was resolved, the death effect improved, and we are doing some crude color testing on exterior.
Thanks again to anyone giving feedback on the project and see you soon for a more consequent patch :)
Files
lost-tower-online-win.zip 105 MB
Version 26 Jun 17, 2025
lost-tower-online-linux.zip 98 MB
Version 23 Jun 17, 2025
LostTowerOnline.apk 155 MB
Version 24 Jun 17, 2025
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Lost Tower Online
a virtual reality heroic fantasy morpg early prototype
Status | Prototype |
Author | Anderon Games |
Genre | Role Playing |
Tags | Fantasy, JRPG, MMORPG, Prototype, Virtual Reality (VR) |
Languages | English |
More posts
- Build 70 - My first little procedural dungeon92 days ago
- Build 69 - Scenery update98 days ago
- Build 67 - Meta Store Page and Caster staff MeleeJun 13, 2025
- Group Combat PlaytestJun 12, 2025
- Build 65 - Updated meleeJun 11, 2025
- Build 63 - Combat feedback visual improvementsJun 10, 2025
- Build 59 - Death, resurection, zone navigation updateJun 09, 2025
- Build 56 - Voice chatJun 07, 2025
- Build 55 - player character names and primary hand persistanceJun 05, 2025
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