Build 50 - NPC Visual update
Lost Tower Online » Devlog

Since I aldready had all the cutted character skin pieces, I quickly made an npc customized avatar system to make them more lively :)
Also added an idle animation and a vocal reaction when approched by a player.
The weapons positionning still need a bit of work to adapt to models but 'do the job' for now, i'm pretty happy with the result and look forward to add some animations and make the town more vibrant with magus student launching fireballs on training dummies, fighters apprentices sparring in the training grounds and maybe some path movements for commoners.
A quick tour showing some npc :
https://youtube.com/shorts/LY_5i8_zAiQ
Files
lost-tower-online-win.zip 105 MB
Version 8 49 days ago
lost-tower-online-linux.zip 98 MB
Version 5 49 days ago
LostTowerOnline.apk 155 MB
Version 6 49 days ago
Get Lost Tower Online
Download NowName your own price
Lost Tower Online
a virtual reality heroic fantasy morpg early prototype
Status | Prototype |
Author | Anderon Games |
Genre | Role Playing |
Tags | Fantasy, JRPG, MMORPG, Prototype, Virtual Reality (VR) |
Languages | English |
More posts
- Build 70 - My first little procedural dungeon7 days ago
- Build 69 - Scenery update14 days ago
- Build 68 - Room transition fix25 days ago
- Build 67 - Meta Store Page and Caster staff Melee29 days ago
- Group Combat Playtest30 days ago
- Build 65 - Updated melee31 days ago
- Build 63 - Combat feedback visual improvements32 days ago
- Build 59 - Death, resurection, zone navigation update33 days ago
- Build 56 - Voice chat35 days ago
- Build 55 - player character names and primary hand persistance37 days ago
Leave a comment
Log in with itch.io to leave a comment.