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Devlog
Flying Wizards
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Devlog
v 0.0.18 ux update + two new spells
November 07, 2025
by
Anderon Games
added healing spell added meteor spell added some beginners hints you can now reassign spell to all shortcuts improved wild orichalcum visual, should also be easier to tfind in grass added 'damage smo...
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V0.0.16 New Ennemy, wizard duel playtest map, ai overhaul and automated bug reporting
November 05, 2025
by
Anderon Games
V0.0.16 is out, a little patch user side (a new type of ennemy and the second playtest map now feature the red wizard) but some improvement on the ai engine side which will allow to have more mobs on...
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V0.0.15 Rifts Update
October 31, 2025
by
Anderon Games
I update the playable prototype with last build. There is still quality of life improvements to make before having an enjoyable demo but the vertical slice is in better shape :)...
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UI and visual improvements
October 29, 2025
by
Anderon Games
I mainly focused on UI improvements this week, with the integration of context cinematic, a menu overhaul (ugly but fully fonctionnal :) and improvement on the spell selection/cast system, with heavy...
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Working on onboarding + Steam page
October 08, 2025
by
Anderon Games
After some playtest and feedback, the main focus is to make the game more accessible. Having past some hours looking people trying to understand and enjoy the game, I hope to have a sensible roadmap a...
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Poc first roughtTrailer
October 01, 2025
by
Anderon Games
Making a trailer as a programmer, with only raw build testing footage of an heavily work in progress game is definetly something I hate :) But hey let's follow the 'show as soon as you can, iterate la...
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Build 0.0.10
September 26, 2025
by
Anderon Games
Build 0.0.10 is available ! Improved Castle build vfx Improved Balloon Spawn vfx Added Elemental damage impacts VFX Balloons now accelerate when traveling opponement free areas Balloons gather orichal...
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v 0.0.9 - Closing the game loop
September 25, 2025
by
Anderon Games
A first patch after public release correcting the more urgent UX issues : - the amount of rifts to close and ennemy wizards is now displayed on top of creen, in combination with the map uprade it shou...
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Early Prototype Release
September 23, 2025
by
Anderon Games
In order to simplify 'friends circle' playtest I just released the early prototype access. It lack a proper tutorial, balancing and end level content, but allow to test flying and shooting fireballs a...
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Ui improvement
September 23, 2025
by
Anderon Games
Sprint 6 - Villager Houses, Rifts and Lightning Strike https://youtu.be/_eNeSKyZmGU Unconveniently still no 'playable' build to publish this week but still a good week with a lot of improvements : som...
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Dev Log 1 Prototype Sprint 5
September 12, 2025
by
Anderon Games
A quick test session on my magic carpet inspired fps latest build Unconveniently still no 'playable' build to publish this week but still a good week with a lot of improvements : added basic villager...
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